THE BOMB
using all seven tiles in a play (quite
common in WildWords) HIPSWOP
High Point Short Word Opportunity (often
played in the corners)
TD or TOUCHDOWN
a play incorporating both a
TRIPLE-THE-WORD and DOUBLE-THE-WORD square thus
yielding 6 times the word played
BLT
Bad Letter Trade (a problem for players
who trade letters too often)
TURNOVER
- when a player loses his turn as a result of a
failed or successful challenge (hard to win with
too many of these)
BS'er -
Bluff Specializer
Bandit.Camp promo code
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