Can you spot the
words or do you think there is a bluff? Your
ability to do that will improve quickly with a
few games under your belt.
Remember an asterisk or a tile flipped on a
Turn-To-Wild square can represent one or more
letters and is never fixed in either direction or
from play to play. A player need only explain the
use of an asterisk or flipped tile if challenged.
The board, of course, does not show plays that
were challenged successfully. It also does not
show what tiles were placed on Turn-To-Wild
squares. Much thought is typically devoted to
using those squares productively. The board is
the tip of the iceberg.
These games were played between my brother and
myself over the Internet when I first developed
the game. Our percentage of 7-tile plays is now
about 70.
I used to put a nice example game played with the
real board on the front page, but it always had a
sense of discipline and orderliness that a real
game rarely has. Parts of a WildWords board can
descend into chaos now and then. Managing that
chaos is part of the fun.
Some of the words as reported by their players
after the game:
JUXTAPOSITIONAL, CRITICIZES,
EMBELLISHED, TONALITIES,
FALDERAL (player would have
misspelled it if challenged)
Note: PINGHS*M was the last play
of the game and did not change the outcome, thus
courtesy requires no challenge and no questions
asked. At least, my brother and I respect that
rule.
Some of the words as reported
by their players after the game:
TUTORIAL, DETERMINEDLY,
ENGAGINGLY, TEAMSTERS,
CURATORIAL, F*I*ONI*S
(player had no explanation)
Some of the words as reported
by their players after the game:
ALACRITY, STRINGENTLY,
INDICIA, UNFURLING,
POLTERGEIST, EMACIATIONS,
BESEECHING, XYLOPHONE,
OF**ACE (player had no explanation)
POLTERGEIST drew a failed
challenge. Opponent thought POULTRY
had been misspelled.
Strategy: One player in this
game was about 120 points behind with few tiles
to go. He played NAY for thirty
some points keeping his asterisk for the last
play and hoping to go out. He ended up with HYOEVR*
for the final play. Alas, using the last seven
minutes on the clock, he played HOVERING
(upper left and using a Turn To Wild Square with
the Y). But what was *U*ED*E*?
The original play of U*ED*E* was
UNEDUCATED. After figuring out
that the word probably had to end in LESS
or NESS, he found ROUNDEDNESS,
made the play, and won the game. The words on the
board are always changing from play to play in
WildWords.
M*LQ*T* was MILQUETOAST
(I challenged and lost my turn).
J*ERIN** was JEERINGLY.
|